sz.sahaj ~ designCreative Technologist - Developer - sz.sahaj
  • FEATURE
  • THE LAB
    • VR
    • XR
    • Immersive
    • Unity
    • Interactive
    • Design
  • ABOUT
sz.sahaj ~ designCreative Technologist - Developer - sz.sahaj
Home » Design » clayin
Design | Painting
May 6, 2020 by sz.sahaj
Sahaj Garg
 
 

dontclick

Previous Posthoshikuzu 2.0 | APD Archives
Next Posthyperambient

Similar Posts

Interactive Infographic : RMIT
Design | Interactive
Design | meraki
‘tethered’ Artwork | Melbourne Central Physical | NFT Art Tech Miami
Blockchain | Design | Immersive | Painting | Painting
Virtual Footprints | Augmented Reality x GPS(location) x Multiplayer
Design | Immersive | Interactive | Unity | VR | XR
2D works /Designs
Design
‘Les Mystères du Louvre’ reAction Theatre : Immersive 360 theatre
Design | Immersive | Unity | XR
hoshikuzu 1.0 | CPS Archives
Design | hoshikuzu | Immersive | Interactive | Unity | VR
Multiverse : Mixed Reality AR-VR hybrid! one of the most immersive and richest experience.
Design | Immersive | Interactive | Multiverse | Music | Unity | VR | XR

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

© 2026 sz.sahaj ~ design

Photogrammetry

Photogrammetry… Read More

sz

Some promo visuals for saszer : on right is an audio reactive based energy flux for what it is ~ more audio visual content

Paint

Hand made – paintings : , Postal , water color / pencil    

archviz : real-time photo-realistic

Real-time Interactive Virtual Reality – Photo Realistic Arch Viz from architecture blueprints. Modeled in Cinema4D, made in Unity3D. Workflow’s including > Exact Scaled Modelling

VR Stage Simulator/ Parkinson’s Sim

Simple prototype ideation: shaky controller as shown can also maybe used to generate a sense of empathy from the perception of someone suffering from Parkinson disease.… Read More

audio/live events

Indian Film Project : A national level film making competition  where you need to make a film from scratch , within 48 hours on

Digitalize! Next-Gen Digital Twins

https://digitalize.embracingearth.space/ Interactive Product Showcase – Digital Twins – View in AR/VR-Web-Multiplayer – AI – Talk to Product – Immersive – Interactive – Fully Customizable

theisland

Exploring , concept development , camera projection , Composting , Rotoscopy , Tracking, research etc. press play on the video below..(sound on! has a

The Art of Multiverse : Augmented Reality book

The Art of Multiverse, takes you in depth through the story behind the XR Reality experience – MULTIVERSE .  The book is enabled by

Engineering Sims and Training Modules | Environments n Games 01 – AJSS

Content on this page are prototype snippets from Engineering Simulations and specialized next gen Training Modules developed with Aj Stack Solutions. This is only a

hoshikuzu 2.0 | APD Archives

An Immersive VR Archive, also derived from my CPS archive. The CPS Archive is alternate version of this with a blackhole – this APD

inside-outside

Human Perception and Environmental Experience: Our environment may also define our perception and vice versa, knowledge and experience are situated in the interplay between person and environment.
… Read More

Neuron Architecture : Audio Viz

NEURON ARCHITECTURE is a realtime trance-inducing audio reactive visualizer, playing with the idea of time as Rhythm, each evolving neuron responds to a particular

for.thesun~

◉_◉ An ongoing ‘sz’ project // visual : Story boards // initial drawings – reference board / mood reflect rough Matt Color Pallete – modeling

webAR:-

WebAR – Questioning : Previously built WebVR experience Meraki 1.o , I dive in WebAR(Browser Based Augmented Reality) here. I experimented with a number

2D works /Designs

^ a short 15 min challenge (as RMIT studio session) create one thing to other. Random objects drawn from chits. – Jack-Sparrow (Flash /

multiverse extras

Here, you’ll find extras and behind the scene experiments in development of MULTIVERSE. Full Devdoc can be found at : The ART of MULTIVERSE

view ~ s3738367_Sahaj Garg_IOLSem2_folio02_Multiverse_IOL_conceptDoc 2 s3738367_Sahaj_Garg_IOL_Folio01_Multiverse_ Immersive AR Audio Visual _ Concept Doc  1 EXERCISE I: Choose one adjective that names/hints at the mood of your

3D Works

  Reference image> Modeled , texture – 3dsmax vray   animations > (the gifs can be glitchy , please give a while to load) ANIMATION

Sculpture History with AR.

Broken sculpture fix by Augmented Reality. AR expirement in resurrecting the sculpture display’s a very sig-nificant use of the technology , which can be

RandomUnity3DPlay

Playing with leap motion ~ Theme: Character, Place and Events What constitutes a character? Explore how this character is made up of its environment and

keep flowin ~

Realtime Stereo – Depth Based Visual Effects Previous Next Floating on Air from Sahaj Garg Theme : Audience Context A lot of interactive installtions and

lostenergyblast Visual Animation – Green() Healer ^ Energy Field [ YIN_Yang^upperblast – remaining light : ̿ ̿ ̿̿’̿’\̵͇̿̿\з=(>_>)=ε/̵͇̿̿/’̿̿ ̿ ̿ ̿ ̿ ̿ (。◕‿

hoshikuzu 1.0 | CPS Archives

During CPS(Character, Place and Simulation) modules I created a bunch of experiences which ranged from draw-ings , videos – 3D models and Interactive experiences

  • FEATURE
  • THE LAB
    ▼
      ▲ Back
    • VR
    • XR
    • Immersive
    • Unity
    • Interactive
    • Design
  • ABOUT
  • linkedin
  • instagram
  • twitter
  • vimeo
  • github
  • FEATURE
  • THE LAB
    • VR
    • XR
    • Immersive
    • Unity
    • Interactive
    • Design
  • ABOUT