Virtual Footprints

Virtual Footprints is an educational game designed around unique plant life and biodiversity  –  an interactive, playful game in which participants can plant and tend to virtual seeds, in a collaborative, virtual community garden.

It combines Mixed Reality, Location Based System, and Multiplayer environments, a technical combination not yet seen majorly where players can interact with each other’s objects in a common virtual location-based environment.

As Technical Director and Developer, development of the world-scale: AR (Augmented Reality) x GPS Location x Multiplayer networking systems, Cloud Server, alongside Game Interactivity and Login/ Database system: Made in Unity3D, Built with a great team at Orcha Collective.

On Tour/ Versions :

CurioCity Festival 2020 : Brisbane

First Premiered as part of CurioCity Festival as a live installation at Brisbane Botanical Gardens in partnership with Brisbane Tours and Tourism

Melbourne Edition 2021

Sponsored by City Of Melbourne, Arts Grants 2021.
coming soon..

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2D works /Designs

^ a short 15 min challenge (as RMIT studio session) create one thing to other. Random objects drawn from chits. – Jack-Sparrow (Flash /

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for.thesun~

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audio/live events

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hyperambient

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