Content on this page are prototype snippets from Engineering Simulations and specialized next gen Training Modules developed with Aj Stack Solutions. This is only a small surface, there’s a huge collection of training modules being developed at AJSS, enquire for more.
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AJSS Stacked learning | next Gen Interactive Engineering modules.

3D Graphics and advanced modules such as these create a fun, engaging and a very essential learning experience.

These modules alongside in depth theory principles , include educational Games and challenges. These have a lot of design requirements to satisfy both Engineering and Game Engagement Side.

WebGL Output ( for ease of accessibility) : going through a lot of optimizations passes from fbx models, batching, Baking etc.

Mirrors Edge Catalyst , one of my all time favorite games have played a role in this slide for studies and inspiration for lighting aesthetics.

Phizer Labs Module Environment – 

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Theme‘Objects are not exhausted’object-oriented ontology (OOO)Objects solely just exist, not particularily for us to use. It just exists.  ContextReflecting on this enquiry of object

ricochetsz – VR

Ricochetsz, a small experiential parable in Virtual Reality Environment. Ricochetsz submerges the user in a sea progressing towards an uplifting death and transformation. it’s

dithered ~:

MAGI logo (Masters in Animation, Games and Interactive Media) End year Expo 2018 , RMIT University.

Time moves when you move

Time moves when you move   Theme : Time as material Context: Games and experiences playing with time mechanics deliver a very interesting experience, similarly

for.thesun~

◉_◉ An ongoing ‘sz’ project // visual : Story boards // initial drawings – reference board / mood reflect rough Matt Color Pallete – modeling

sz

Some promo visuals for saszer : on right is an audio reactive based energy flux for what it is ~ more audio visual content

Meraki 1.0 :: webVR

M E R A K I Meraki (Meh-rah-Kee) is an interactive VR experience that focuses on the relationship between inner and outer reality. The

3D Works

  Reference image> Modeled , texture – 3dsmax vray   animations > (the gifs can be glitchy , please give a while to load) ANIMATION

Hardware integrated Mixed Reality Medical App – RIST

https://www.youtube.com/watch?v=flB-ha98MM0 3D Printing, Custom Electronics and Sensors – Custom Fabrication Designs – XR – Mixed Reality Overlay – Logic – Interactive https://indd.adobe.com/view/001417cb-5330-466b-9f57-45c0f80ae6af “Integrating cutting-edge

archviz : real-time photo-realistic

Real-time Interactive Virtual Reality – Photo Realistic Arch Viz from architecture blueprints. Modeled in Cinema4D, made in Unity3D. Workflow’s including > Exact Scaled Modelling

view ~ s3738367_Sahaj Garg_IOLSem2_folio02_Multiverse_IOL_conceptDoc 2 s3738367_Sahaj_Garg_IOL_Folio01_Multiverse_ Immersive AR Audio Visual _ Concept Doc  1 EXERCISE I: Choose one adjective that names/hints at the mood of your

Paint

Hand made – paintings : , Postal , water color / pencil    

hyperambient

https://vimeo.com/356136361 headphones on – don’t blink – A prototype glitch effect, though this is very raw play, if a proper scene exists and walked

Norubberseries In these times, I just sit down and start throwing strokes around, often acompanied by music, not knowing drawing what. and you CANNOT

magilantis – underwater

Theme Discussions of Places Context During the Talk on environment, my mind was stimulated by this thought of how we are in this bubble

Borescope VR | AJSS Engineering

Borescope VR is an extension module of in depth borescope training module for Borescope Gas Turbine. Borescope VR is designed for immersive Virtual Simulation Training using Virtual Reality Headset and takes the user through a number of real-life scenarios and faults/ to find defects in a gas turbine.… Read More

Interactive Infographic : RMIT

An Interactive Infographic for ‘ Center for Digital Enterprise ‘ RMIT University. https://www.rmit.edu.au/for-business/staff-development-and-training/tailored-training-solutions/c4de/industry-40 Alternate link  – https://saszer.itch.io/cde-industry-40   *click run game* Role: Interaction Coding ,

multiverse extras

Here, you’ll find extras and behind the scene experiments in development of MULTIVERSE. Full Devdoc can be found at : The ART of MULTIVERSE

hoshikuzu 1.0 | CPS Archives

During CPS(Character, Place and Simulation) modules I created a bunch of experiences which ranged from draw-ings , videos – 3D models and Interactive experiences

Sculpture History with AR.

Broken sculpture fix by Augmented Reality. AR expirement in resurrecting the sculpture display’s a very sig-nificant use of the technology , which can be

hoshikuzu 2.0 | APD Archives

An Immersive VR Archive, also derived from my CPS archive. The CPS Archive is alternate version of this with a blackhole – this APD

Playing with leap motion ~ Theme: Character, Place and Events What constitutes a character? Explore how this character is made up of its environment and