
Simple prototype ideation: shaky controller as shown can also maybe used to generate a sense of empathy from the perception of someone suffering from Parkinson disease.… Read More

M E R A K I Meraki (Meh-rah-Kee) is an interactive VR experience that focuses on the relationship between inner and outer reality. The


Theme: Tinkering I tinkered my way through solving challenging and technical solution and concept creation collaborating with Phoebe and Rachel. We at the end



Indian Film Project : A national level film making competition where you need to make a film from scratch , within 48 hours on

Broken sculpture fix by Augmented Reality. AR expirement in resurrecting the sculpture display’s a very sig-nificant use of the technology , which can be


Tethered is a 3D artwork physically installed at Melbourne Central Station in print form and Featured as NFT Artwork at Art Tech Music during

An Immersive VR Archive, also derived from my CPS archive. The CPS Archive is alternate version of this with a blackhole – this APD

Theme Forces Context Forces play an important role in any gameplay mechanics, a play with forces can be defined by external input from the

Here, you’ll find extras and behind the scene experiments in development of MULTIVERSE. Full Devdoc can be found at : The ART of MULTIVERSE

WebAR – Questioning : Previously built WebVR experience Meraki 1.o , I dive in WebAR(Browser Based Augmented Reality) here. I experimented with a number

Borescope VR is an extension module of in depth borescope training module for Borescope Gas Turbine. Borescope VR is designed for immersive Virtual Simulation Training using Virtual Reality Headset and takes the user through a number of real-life scenarios and faults/ to find defects in a gas turbine.… Read More

Real-time Interactive Virtual Reality – Photo Realistic Arch Viz from architecture blueprints. Modeled in Cinema4D, made in Unity3D. Workflow’s including > Exact Scaled Modelling

Content on this page are prototype snippets from Engineering Simulations and specialized next gen Training Modules developed with Aj Stack Solutions. This is only a

Virtual Footprints Virtual Footprints is an educational game designed around unique plant life and biodiversity – an interactive, playful game in which participants can

MAGI logo (Masters in Animation, Games and Interactive Media) End year Expo 2018 , RMIT University.

Realtime Stereo – Depth Based Visual Effects Previous Next Floating on Air from Sahaj Garg Theme : Audience Context A lot of interactive installtions and

^ a short 15 min challenge (as RMIT studio session) create one thing to other. Random objects drawn from chits. – Jack-Sparrow (Flash /

Human Perception and Environmental Experience: Our environment may also define our perception and vice versa, knowledge and experience are situated in the interplay between person and environment.
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Time moves when you move Theme : Time as material Context: Games and experiences playing with time mechanics deliver a very interesting experience, similarly
