inside-outside

Human Perception and Environmental Experience: Our environment may also define our perception and vice versa, knowledge and experience are situated in the interplay between person and environment.
Read More

This visualisation was done for a class module of CPS(Character Place and Simulation) at RMIT MAGI. The theme is tinkering, which means just playing

magilantis – underwater

Theme Discussions of Places Context During the Talk on environment, my mind was stimulated by this thought of how we are in this bubble

Borescope VR | AJSS Engineering

Borescope VR is an extension module of in depth borescope training module for Borescope Gas Turbine. Borescope VR is designed for immersive Virtual Simulation Training using Virtual Reality Headset and takes the user through a number of real-life scenarios and faults/ to find defects in a gas turbine.… Read More

Interactive Infographic : RMIT

An Interactive Infographic for ‘ Center for Digital Enterprise ‘ RMIT University. https://www.rmit.edu.au/for-business/staff-development-and-training/tailored-training-solutions/c4de/industry-40 Alternate link  – https://saszer.itch.io/cde-industry-40   *click run game* Role: Interaction Coding ,

Theme‘Objects are not exhausted’object-oriented ontology (OOO)Objects solely just exist, not particularily for us to use. It just exists.  ContextReflecting on this enquiry of object

Sculpture History with AR.

Broken sculpture fix by Augmented Reality. AR expirement in resurrecting the sculpture display’s a very sig-nificant use of the technology , which can be

multiverse extras

Here, you’ll find extras and behind the scene experiments in development of MULTIVERSE. Full Devdoc can be found at : The ART of MULTIVERSE

Hardware integrated Mixed Reality Medical App – RIST

https://www.youtube.com/watch?v=flB-ha98MM0 3D Printing, Custom Electronics and Sensors – Custom Fabrication Designs – XR – Mixed Reality Overlay – Logic – Interactive https://indd.adobe.com/view/001417cb-5330-466b-9f57-45c0f80ae6af “Integrating cutting-edge

sz

Some promo visuals for saszer : on right is an audio reactive based energy flux for what it is ~ more audio visual content

2D works /Designs

^ a short 15 min challenge (as RMIT studio session) create one thing to other. Random objects drawn from chits. – Jack-Sparrow (Flash /

dithered ~:

MAGI logo (Masters in Animation, Games and Interactive Media) End year Expo 2018 , RMIT University.

webAR:-

WebAR – Questioning : Previously built WebVR experience Meraki 1.o , I dive in WebAR(Browser Based Augmented Reality) here. I experimented with a number

Neuron Architecture : Audio Viz

NEURON ARCHITECTURE is a realtime trance-inducing audio reactive visualizer, playing with the idea of time as Rhythm, each evolving neuron responds to a particular

Time moves when you move

Time moves when you move   Theme : Time as material Context: Games and experiences playing with time mechanics deliver a very interesting experience, similarly

lostenergyblast Visual Animation – Green() Healer ^ Energy Field [ YIN_Yang^upperblast – remaining light : ̿ ̿ ̿̿’̿’\̵͇̿̿\з=(>_>)=ε/̵͇̿̿/’̿̿ ̿ ̿ ̿ ̿ ̿ (。◕‿

ricochetsz – VR

Ricochetsz, a small experiential parable in Virtual Reality Environment. Ricochetsz submerges the user in a sea progressing towards an uplifting death and transformation. it’s