Neuron Architecture : Audio Viz

NEURON ARCHITECTURE is a realtime trance-inducing audio reactive visualizer, playing with the idea of time as Rhythm, each evolving neuron responds to a particular

Theme‘Objects are not exhausted’object-oriented ontology (OOO)Objects solely just exist, not particularily for us to use. It just exists.  ContextReflecting on this enquiry of object

t1

website upgrades in progress Days Hours Minutes Seconds

magilantis – underwater

Theme Discussions of Places Context During the Talk on environment, my mind was stimulated by this thought of how we are in this bubble

inside-outside

Human Perception and Environmental Experience: Our environment may also define our perception and vice versa, knowledge and experience are situated in the interplay between person and environment.
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APD | 3 | Tinkering – arduino / vr

Theme: Tinkering I tinkered my way through solving challenging and technical solution and concept creation collaborating with Phoebe and Rachel. We at the end

multiverse extras

Here, you’ll find extras and behind the scene experiments in development of MULTIVERSE. Full Devdoc can be found at : The ART of MULTIVERSE

dithered ~:

MAGI logo (Masters in Animation, Games and Interactive Media) End year Expo 2018 , RMIT University.

ricochetsz – VR

Ricochetsz, a small experiential parable in Virtual Reality Environment. Ricochetsz submerges the user in a sea progressing towards an uplifting death and transformation. it’s

Playing with leap motion ~ Theme: Character, Place and Events What constitutes a character? Explore how this character is made up of its environment and

for.thesun~

◉_◉ An ongoing ‘sz’ project // visual : Story boards // initial drawings – reference board / mood reflect rough Matt Color Pallete – modeling

audio/live events

Indian Film Project : A national level film making competition  where you need to make a film from scratch , within 48 hours on

Paint

Hand made – paintings : , Postal , water color / pencil    

This visualisation was done for a class module of CPS(Character Place and Simulation) at RMIT MAGI. The theme is tinkering, which means just playing

hoshikuzu 2.0 | APD Archives

An Immersive VR Archive, also derived from my CPS archive. The CPS Archive is alternate version of this with a blackhole – this APD

lostenergyblast Visual Animation – Green() Healer ^ Energy Field [ YIN_Yang^upperblast – remaining light : ̿ ̿ ̿̿’̿’\̵͇̿̿\з=(>_>)=ε/̵͇̿̿/’̿̿ ̿ ̿ ̿ ̿ ̿ (。◕‿

2D works /Designs

^ a short 15 min challenge (as RMIT studio session) create one thing to other. Random objects drawn from chits. – Jack-Sparrow (Flash /

archviz : real-time photo-realistic

Real-time Interactive Virtual Reality – Photo Realistic Arch Viz from architecture blueprints. Modeled in Cinema4D, made in Unity3D. Workflow’s including > Exact Scaled Modelling

Norubberseries In these times, I just sit down and start throwing strokes around, often acompanied by music, not knowing drawing what. and you CANNOT

VR Stage Simulator

Simple prototype ideation: shaky controller as shown can also maybe used to generate a sense of empathy from the perception of someone suffering from Parkinson disease.… Read More