
Engineering Sims and Training Modules | Environments n Games 01 – AJSS
Content on this page are prototype snippets from Engineering Simulations and specialized next gen Training Modules developed with Aj Stack Solutions. This is only a


Content on this page are prototype snippets from Engineering Simulations and specialized next gen Training Modules developed with Aj Stack Solutions. This is only a

Realtime Stereo – Depth Based Visual Effects Previous Next Floating on Air from Sahaj Garg Theme : Audience Context A lot of interactive installtions and

M E R A K I Meraki (Meh-rah-Kee) is an interactive VR experience that focuses on the relationship between inner and outer reality. The

Theme: Tinkering I tinkered my way through solving challenging and technical solution and concept creation collaborating with Phoebe and Rachel. We at the end

MAGI logo (Masters in Animation, Games and Interactive Media) End year Expo 2018 , RMIT University.

Broken sculpture fix by Augmented Reality. AR expirement in resurrecting the sculpture display’s a very sig-nificant use of the technology , which can be

^ a short 15 min challenge (as RMIT studio session) create one thing to other. Random objects drawn from chits. – Jack-Sparrow (Flash /

https://digitalize.embracingearth.space/ Interactive Product Showcase – Digital Twins – View in AR/VR-Web-Multiplayer – AI – Talk to Product – Immersive – Interactive – Fully Customizable

Exploring , concept development , camera projection , Composting , Rotoscopy , Tracking, research etc. press play on the video below..(sound on! has a

Borescope VR is an extension module of in depth borescope training module for Borescope Gas Turbine. Borescope VR is designed for immersive Virtual Simulation Training using Virtual Reality Headset and takes the user through a number of real-life scenarios and faults/ to find defects in a gas turbine.… Read More

Multiverse is an immersive – 360 hybrid AR-VR interactive music experience, subtly hinting on the parallels between the dream world, Astral planes, and the

An Immersive VR Archive, also derived from my CPS archive. The CPS Archive is alternate version of this with a blackhole – this APD

https://vimeo.com/393962796 Using Computer Vision (through open pose ) to detect people in live feed videos with stylistic art renders in realtime.- Previous Next



Theme Forces Context Forces play an important role in any gameplay mechanics, a play with forces can be defined by external input from the

NEURON ARCHITECTURE is a realtime trance-inducing audio reactive visualizer, playing with the idea of time as Rhythm, each evolving neuron responds to a particular

Simple prototype ideation: shaky controller as shown can also maybe used to generate a sense of empathy from the perception of someone suffering from Parkinson disease.… Read More

Tethered is a 3D artwork physically installed at Melbourne Central Station in print form and Featured as NFT Artwork at Art Tech Music during

Previous Next ‘Les Mystères du Louvre’ is a bilingual theatrical experience, which combines 3D projection mapping and set design to explore where live performance

CO-OP is an inquiry for Unity x Blockchain – to create fun and complex open-world 3D games incorporating blockchain and the economy with DeFi

The Art of Multiverse, takes you in depth through the story behind the XR Reality experience – MULTIVERSE . The book is enabled by


Theme Discussions of Places Context During the Talk on environment, my mind was stimulated by this thought of how we are in this bubble

Hand made – paintings : , Postal , water color / pencil

https://vimeo.com/356136361 headphones on – don’t blink – A prototype glitch effect, though this is very raw play, if a proper scene exists and walked
