Tag: Saszer

Design

sz

Some promo visuals for saszer : on right is an audio reactive based energy flux for what it is ~ more audio visual content

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Design

audio/live events

Indian Film Project : A national level film making competition  where you need to make a film from scratch , within 48 hours on

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for.thesun~

◉_◉ An ongoing ‘sz’ project // visual : Story boards // initial drawings – reference board / mood reflect rough Matt Color Pallete – modeling

archviz : real-time photo-realistic

Real-time Interactive Virtual Reality – Photo Realistic Arch Viz from architecture blueprints. Modeled in Cinema4D, made in Unity3D. Workflow’s including > Exact Scaled Modelling

Borescope VR | AJSS Engineering

Borescope VR is an extension module of in depth borescope training module for Borescope Gas Turbine. Borescope VR is designed for immersive Virtual Simulation Training using Virtual Reality Headset and takes the user through a number of real-life scenarios and faults/ to find defects in a gas turbine.… Read More

Digitalize! Next-Gen Digital Twins

https://digitalize.embracingearth.space/ Interactive Product Showcase – Digital Twins – View in AR/VR-Web-Multiplayer – AI – Talk to Product – Immersive – Interactive – Fully Customizable

Norubberseries In these times, I just sit down and start throwing strokes around, often acompanied by music, not knowing drawing what. and you CANNOT

Hardware integrated Mixed Reality Medical App – RIST

https://www.youtube.com/watch?v=flB-ha98MM0 3D Printing, Custom Electronics and Sensors – Custom Fabrication Designs – XR – Mixed Reality Overlay – Logic – Interactive https://indd.adobe.com/view/001417cb-5330-466b-9f57-45c0f80ae6af “Integrating cutting-edge

keep flowin ~

Realtime Stereo – Depth Based Visual Effects Previous Next Floating on Air from Sahaj Garg Theme : Audience Context A lot of interactive installtions and

multiverse extras

Here, you’ll find extras and behind the scene experiments in development of MULTIVERSE. Full Devdoc can be found at : The ART of MULTIVERSE

Theme‘Objects are not exhausted’object-oriented ontology (OOO)Objects solely just exist, not particularily for us to use. It just exists.  ContextReflecting on this enquiry of object

hyperambient

https://vimeo.com/356136361 headphones on – don’t blink – A prototype glitch effect, though this is very raw play, if a proper scene exists and walked

inside-outside

Human Perception and Environmental Experience: Our environment may also define our perception and vice versa, knowledge and experience are situated in the interplay between person and environment.
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APD | 3 | Tinkering – arduino / vr

Theme: Tinkering I tinkered my way through solving challenging and technical solution and concept creation collaborating with Phoebe and Rachel. We at the end

hoshikuzu 2.0 | APD Archives

An Immersive VR Archive, also derived from my CPS archive. The CPS Archive is alternate version of this with a blackhole – this APD

webAR:-

WebAR – Questioning : Previously built WebVR experience Meraki 1.o , I dive in WebAR(Browser Based Augmented Reality) here. I experimented with a number

ricochetsz – VR

Ricochetsz, a small experiential parable in Virtual Reality Environment. Ricochetsz submerges the user in a sea progressing towards an uplifting death and transformation. it’s

Sculpture History with AR.

Broken sculpture fix by Augmented Reality. AR expirement in resurrecting the sculpture display’s a very sig-nificant use of the technology , which can be

sz

Some promo visuals for saszer : on right is an audio reactive based energy flux for what it is ~ more audio visual content