
Engineering Sims and Training Modules | Environments n Games 01 – AJSS
Content on this page are prototype snippets from Engineering Simulations and specialized next gen Training Modules developed with Aj Stack Solutions. This is only a


Content on this page are prototype snippets from Engineering Simulations and specialized next gen Training Modules developed with Aj Stack Solutions. This is only a

Tethered is a 3D artwork physically installed at Melbourne Central Station in print form and Featured as NFT Artwork at Art Tech Music during

MAGI logo (Masters in Animation, Games and Interactive Media) End year Expo 2018 , RMIT University.

Exploring , concept development , camera projection , Composting , Rotoscopy , Tracking, research etc. press play on the video below..(sound on! has a

lostenergyblast Visual Animation – Green() Healer ^ Energy Field [ YIN_Yang^upperblast – remaining light : ̿ ̿ ̿̿’̿’\̵͇̿̿\з=(>_>)=ε/̵͇̿̿/’̿̿ ̿ ̿ ̿ ̿ ̿ (。◕‿

Simple prototype ideation: shaky controller as shown can also maybe used to generate a sense of empathy from the perception of someone suffering from Parkinson disease.… Read More

Virtual Footprints Virtual Footprints is an educational game designed around unique plant life and biodiversity – an interactive, playful game in which participants can

Human Perception and Environmental Experience: Our environment may also define our perception and vice versa, knowledge and experience are situated in the interplay between person and environment.
… Read More

During CPS(Character, Place and Simulation) modules I created a bunch of experiences which ranged from draw-ings , videos – 3D models and Interactive experiences


MAGI logo (Masters in Animation, Games and Interactive Media) End year Expo 2018 , RMIT University.


Borescope VR is an extension module of in depth borescope training module for Borescope Gas Turbine. Borescope VR is designed for immersive Virtual Simulation Training using Virtual Reality Headset and takes the user through a number of real-life scenarios and faults/ to find defects in a gas turbine.… Read More

Real-time Interactive Virtual Reality – Photo Realistic Arch Viz from architecture blueprints. Modeled in Cinema4D, made in Unity3D. Workflow’s including > Exact Scaled Modelling

^ a short 15 min challenge (as RMIT studio session) create one thing to other. Random objects drawn from chits. – Jack-Sparrow (Flash /

Theme Forces Context Forces play an important role in any gameplay mechanics, a play with forces can be defined by external input from the

Theme: Tinkering I tinkered my way through solving challenging and technical solution and concept creation collaborating with Phoebe and Rachel. We at the end

unity extras 2019 https://vimeo.com/344505919https://vimeo.com/339827482https://vimeo.com/365694923

An Immersive VR Archive, also derived from my CPS archive. The CPS Archive is alternate version of this with a blackhole – this APD

Reference image> Modeled , texture – 3dsmax vray animations > (the gifs can be glitchy , please give a while to load) ANIMATION

Tethered is a 3D artwork physically installed at Melbourne Central Station in print form and Featured as NFT Artwork at Art Tech Music during

~kintsugi a3akenings reflection


Previous Next ‘Les Mystères du Louvre’ is a bilingual theatrical experience, which combines 3D projection mapping and set design to explore where live performance

Multiverse is an immersive – 360 hybrid AR-VR interactive music experience, subtly hinting on the parallels between the dream world, Astral planes, and the

Hand made – paintings : , Postal , water color / pencil

NEURON ARCHITECTURE is a realtime trance-inducing audio reactive visualizer, playing with the idea of time as Rhythm, each evolving neuron responds to a particular

Exploring , concept development , camera projection , Composting , Rotoscopy , Tracking, research etc. press play on the video below..(sound on! has a

Indian Film Project : A national level film making competition where you need to make a film from scratch , within 48 hours on