
computer vision X ArT – People Tracking Pt 1.
https://vimeo.com/393962796 Using Computer Vision (through open pose ) to detect people in live feed videos with stylistic art renders in realtime.- Previous Next


https://vimeo.com/393962796 Using Computer Vision (through open pose ) to detect people in live feed videos with stylistic art renders in realtime.- Previous Next

Realtime Stereo – Depth Based Visual Effects Previous Next Floating on Air from Sahaj Garg Theme : Audience Context A lot of interactive installtions and

https://www.youtube.com/watch?v=flB-ha98MM0 3D Printing, Custom Electronics and Sensors – Custom Fabrication Designs – XR – Mixed Reality Overlay – Logic – Interactive https://indd.adobe.com/view/001417cb-5330-466b-9f57-45c0f80ae6af “Integrating cutting-edge

https://www.cardsforacause.com.au/products/ar-enabled-myki Travel Card – myki – Melbourne – Victoria – Australia Augmented Reality – through Social Filter systems: with no extra app downloads.ThemeMateriality ContextAugmented


WebAR – Questioning : Previously built WebVR experience Meraki 1.o , I dive in WebAR(Browser Based Augmented Reality) here. I experimented with a number

Here, you’ll find extras and behind the scene experiments in development of MULTIVERSE. Full Devdoc can be found at : The ART of MULTIVERSE

Tethered is a 3D artwork physically installed at Melbourne Central Station in print form and Featured as NFT Artwork at Art Tech Music during

https://vimeo.com/393962796 Using Computer Vision (through open pose ) to detect people in live feed videos with stylistic art renders in realtime.- Previous Next

Virtual Footprints Virtual Footprints is an educational game designed around unique plant life and biodiversity – an interactive, playful game in which participants can

◉_◉ An ongoing ‘sz’ project // visual : Story boards // initial drawings – reference board / mood reflect rough Matt Color Pallete – modeling


Real-time Interactive Virtual Reality – Photo Realistic Arch Viz from architecture blueprints. Modeled in Cinema4D, made in Unity3D. Workflow’s including > Exact Scaled Modelling

unity extras 2019 https://vimeo.com/344505919https://vimeo.com/339827482https://vimeo.com/365694923

Photogrammetry… Read More

Theme Forces Context Forces play an important role in any gameplay mechanics, a play with forces can be defined by external input from the


Reference image> Modeled , texture – 3dsmax vray animations > (the gifs can be glitchy , please give a while to load) ANIMATION


Hand made – paintings : , Postal , water color / pencil

Theme Discussions of Places Context During the Talk on environment, my mind was stimulated by this thought of how we are in this bubble

CO-OP is an inquiry for Unity x Blockchain – to create fun and complex open-world 3D games incorporating blockchain and the economy with DeFi
Time moves when you move Theme : Time as material Context: Games and experiences playing with time mechanics deliver a very interesting experience, similarly

Borescope VR is an extension module of in depth borescope training module for Borescope Gas Turbine. Borescope VR is designed for immersive Virtual Simulation Training using Virtual Reality Headset and takes the user through a number of real-life scenarios and faults/ to find defects in a gas turbine.… Read More

https://digitalize.embracingearth.space/ Interactive Product Showcase – Digital Twins – View in AR/VR-Web-Multiplayer – AI – Talk to Product – Immersive – Interactive – Fully Customizable

Those were still forest) Matte Painting Progression Starting out with a blank canvas, painting out a rough feeling in my head.. the faded distant